Torpedoes are nice, but reload time and ammo capacity are serious limitations considering historical models (not so much for cold war subs from the 70ies of course). Reading this thread I find a lot of concern about countering submarines, while I personally thought a sub is not in a strong position, for example: After all they are part of some of the most memorable WW2 battles, especially in the pacific theatre, so I’d be interested… I have no idea if Submarines are destined to come to our seas or not, but as a concept I like the idea. (Also why is this topic tagged as Israel?) The only reason submarines worked in the April fools event was because it was submarine on submarine combat with more advanced submariners that allow for more advanced torpedoes, but it still only explores such a concept in-game but not how they would actually fit, if you want an idea of what it would be like, imagine dealing with a Japanese ship that launched long lance torpedos at range, but now you can’t see or hit the ship that launched them, that’s what your asking for with submarines. Once you get to Cold War ships though submarines would be easy to kill that it may ruin the point in playing them when you involve homing torpedos and ASROC systems however Cold War submarines would make such counters less OP but would make everything a worse experience unless it was only Cold War ships. I personally don’t think submarines are that good of an idea to add, because while they could defiantly be countered but they could be difficult to do so since you actually have to go after it which involves you going out probably in a destroyer and will get shot and killed easily which ruins the point of such counters plus it’s not a very appealing idea since you have a limited amount of spawns, even if you went in something smaller you won’t do much better, maybe a ASW aircraft would work but that also requires that it isn’t under AA threat but you won’t have a sonar (probably) to find it.
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